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Is there any way to create hair the way Ducky is in this video without converting it to a mesh?

Tube like hair

Or is there any way to add geometry to a hair particle system?

I want to keep it as a particle system so that it can wave and swing around, but I want a low number of thick hair strands.

I've tried converting the particle system and converting curve from mesh, but this makes it static and doesn't allow the hair to move.

I've also tried changing hair in render properties to strip and playing with the hair shape in the particle settings and it just makes wider flat hair particles, but I want 3 dimensional. Flat 2D Hair

Tutorial https://www.youtube.com/watch?v=Q4nWer8eP6Y&t=205s

Thanks in advance!

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Cycles

Use Particles system > Render as Path
and under Hair Shape set thickness and disable Close Tip

enter image description here

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  • $\begingroup$ Dammit Vklidu. You're a genius! $\endgroup$ Jul 8, 2021 at 21:23
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    $\begingroup$ Yes, I am ... Genious in oblivion ... I wanted to answer you six days ago ... Great if still helpful :) $\endgroup$
    – vklidu
    Jul 8, 2021 at 21:32

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