Is there any way to create hair the way Ducky is in this video without converting it to a mesh?
Or is there any way to add geometry to a hair particle system?
I want to keep it as a particle system so that it can wave and swing around, but I want a low number of thick hair strands.
I've tried converting the particle system and converting curve from mesh, but this makes it static and doesn't allow the hair to move.
I've also tried changing hair in render properties to strip and playing with the hair shape in the particle settings and it just makes wider flat hair particles, but I want 3 dimensional.
Tutorial https://www.youtube.com/watch?v=Q4nWer8eP6Y&t=205s
Thanks in advance!