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I'm trying to add a glare node to my render result via compositing nodes:

enter image description here

However, when I render animation using CtrlF12, the glare does not show up.

I know that I have to change to viewer node for the render if I want to save a single frame. How can I apply those node results to the animation as well?

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Link up the Glare node to your Composite node. The render will only take into account, what the Composite node is connected to. From the manual:

The Composite node is where the actual output from the Compositor is connected to the renderer. This node is updated after each render, but also reflects changes in the node tree (provided at least one finished input node is connected).

The Viewer node is just a convenient way to preview the results of a node in the node tree.

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    $\begingroup$ @brockmann: thank you 😊 $\endgroup$
    – Chris
    Commented Jul 1, 2021 at 9:01
  • $\begingroup$ Thank you all! :D $\endgroup$ Commented Jul 1, 2021 at 9:57

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