I made a cube using 10x10x10 small cubes with rigid body and connected them by rigid body constraints. Cubes and the constraints are all connected to an axis and animated to fall and crash.The constraints are breakable.
When the cube hit the ground, the cube is broken. (Frame 53) I like this part.
But after a few frames, some small cubes are going back to the original shape like spring. (frame 90) This is unrealistic.
The small cubes are supposed to fall apart, I think. Is there any way to make the rigid body constraints more realistic? I need your help.