I am trying to create a cartoon character with a simple mouth, but there are no tutorials that answer my question. Can I use a curve to animate a mouth? And if so, how can I?

  • $\begingroup$ could you please elaborate? What do you mean by use a curve to animate a mouth? You have the Spline IK that allows to use a curve to control an armature for example: blender.stackexchange.com/questions/116124/… $\endgroup$
    – moonboots
    Jun 24 '21 at 16:05
  • $\begingroup$ Or do you want to use a bevelled curve to make the mouth itself? $\endgroup$
    – moonboots
    Jun 24 '21 at 16:07
  • $\begingroup$ I'm not sure if this is a straight answer, but I want the mouth be a hole in a mesh, and the shape of the hole can be changed using a Bezier curve. $\endgroup$ Jun 24 '21 at 16:24
  • $\begingroup$ so Spline IK may be a way to do it, click on the link I've given $\endgroup$
    – moonboots
    Jun 24 '21 at 16:27

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