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I need help to reproduce this kind of bright effect on Blender, but I want to animate it as well, the animation could be it just turning around in circle.

What do I need to search about to recreate this kind of effect ? enter image description here

Thanks in advance

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    $\begingroup$ Depends a little bit on how you want to create it. The "normal" way I'd say is, if you create an animation of emissive particle objects, then in the compositor you can add a Glare node, maybe even combine multiple ones with different settings and mixing them together. The question is, how experienced are you with the compositor, how much advice do you need? $\endgroup$ Jun 24 at 9:12
  • $\begingroup$ The compositor is really unknown to me. $\endgroup$ Jun 24 at 9:26
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    $\begingroup$ you'll probably find some ideas here: blender.stackexchange.com/questions/199172/… you can do it with a mix of material, particles, and compositing $\endgroup$
    – moonboots
    Jun 24 at 9:36
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You can create a comet object that will be made of a ball (the head), a thin tail and a bigger one. Also create a curve, and give your comet object a Curve modifier to make it follow the curve. Create 3 different particles that will be your sparks:

enter image description here

Give your comet and particles this kind of node setup: Emission mixed with Transparent with a Layer Weight as factor, with a gradient on X for the tails, some noise to create texture, push a bit the Emission strength so that it can bloom:

enter image description here

Give your object a Particle System > Emitter in order to create the sparks. In the Compositor give your image a Blur and a Glare node to create the image effects:

enter image description here

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  • $\begingroup$ I've follow your steps, but mine doesn't look quite like yours. How can I show a result in here ? <img src="https://blend-exchange.com/embedImage.png?bid=zBGQMb43" /> $\endgroup$ Jun 24 at 12:53
  • $\begingroup$ please share your file (copy and paste here the url it will give you once you've uploaded the file): pasteall.org/blend $\endgroup$
    – moonboots
    Jun 24 at 12:55
  • $\begingroup$ Here is blend-exchange.com/b/zBGQMb43 $\endgroup$ Jun 24 at 12:57
  • $\begingroup$ it seems to work, you need to give another material to your particles and to your comet itselft, don't give it noise, just pure Emission to begin, then you can try to mix with Transparent with Layer Weight as factor... $\endgroup$
    – moonboots
    Jun 24 at 13:03
  • $\begingroup$ if you test the material in Eevee don't forget to go into the Material > Settings > Blend Mode > Alpha Blend in order to have transparency $\endgroup$
    – moonboots
    Jun 24 at 13:04

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