I'm wondering if it's possible to use a camera animation (FBX or alembic) as the starting point for the motion tracking solve in Blender?
I'm using a method of tracking a camera live but the data it generates is not quite accurate enough for a "final track".
Ideally I'd like to input this animation as a base and have blender refine off of it to get a better solve. Is this even possible though?
Many thanks