First off, I'm pretty new to blender, so I apologise if this is a basic problem/question.
I'm trying to create detail on a surface, and the most obvious way I can think of is to create a half cylinder and shrinkwrap it onto the surface. But I guess this only really works for planar type objects?
What's happening is that the cylinder is following the target surface properly, but it's totally squished flat onto the surface. I want to preserve the cylinder as it wraps over the surface.
Here's what I'm trying to do, I hope it explains it better than I can describe.
So the question is, is there a way to get shrinkwrap to do what I want, or is there a better way altogether?