I am modeling a head using a reference image and have realized that the silhouette of the character in perspective is completely different from the silhouette of the character's front orthographic view which matches my reference. This almost seems to make my reference image useless since my model will never look the way I intended it to from the front. My project won't allow for rendering in orthographic, but I wonder how I can make my character look like the reference image if I have my perspective camera at a similar angle. (Do I have to just ditch the reference completely?)
Why is it suddenly so thin, I specifically want the head wider but if I make it so, I wont be able to use my front and side shots whatsoever since they don't match the perspective camera. Is there like a magic focal length I can use?