I have a setup where I have a collection of 3 objects (emission turned up) that are used in a particle system. I have a reflection plane that I want to reflect everything in the scene EXCEPT these particles. However, despite setting the particle system into its own collection and excluding said collection from the Reflection Plane's visibility (under its Object Data Properties), the particles still reflect. Am I missing something? I have attached a link to screenshots below.
In case it is important, I am using EEVEE engine.