I'm working with a model that has flat meshes for eyes. I want to turn these flat meshes into spheres so I can better work with the eyes for posing. How do I either make the flat meshes spherical, or how can I make a sphere that can shape around the flat surfaces?
BTW, here are some methods I have already tried: Shrinkwrap modifier on sphere: This led to a weirdly deformed and too flat sphere. Shrinkwrap modifier on lattice parent of sphere: Slightly better results but still has bad deforming.