How to parent and child SAMURAI SWORD as a decoration to a samurai using an automatic rigging add-on called Auto Rig Pro?

A samurai consists of a separate object for each part.

I added SAMURAI SWORD to the body, but it didn't come with the animation.

So I tried to select various things in Object properties> Relations> Parent, but there was no option that came with the animation.

It's just a decorative item, so it always sticks to your waist.enter image description here

  • $\begingroup$ if you want one hand to control the sword you can use the method explained by Lowlande, if you want both hands to hang the sword you can give a Child Of constraint to the hand bones with the sword as target, and the sword will be the controller $\endgroup$
    – moonboots
    Commented Jun 15, 2021 at 6:06
  • $\begingroup$ Sorry for late reply... I didn't know Child of constraint so Thank you!! $\endgroup$
    – Hana
    Commented Jun 21, 2021 at 1:54

1 Answer 1


Select the sword, in Object Properties tab set the parent to the Armature/Rig, change type to Bone and select the bone you want to use. You can reposition the sword and it will stay "fixed" relative to the bone you picked.

enter image description here

  • $\begingroup$ Sorry for so late reply.. I spend so many times this problem so you save me ; ; It works! Thank you so much!! $\endgroup$
    – Hana
    Commented Jun 21, 2021 at 1:52

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