Is there a simple\easy way to procedural generate terrain in Blender that I use to create 100 slightly different 3D printed model bases for a WH40K army?
Maybe something that makes rocks, or even just makes the ground never?
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Sign up to join this communityIs there a simple\easy way to procedural generate terrain in Blender that I use to create 100 slightly different 3D printed model bases for a WH40K army?
Maybe something that makes rocks, or even just makes the ground never?