I have a model I am trying to move into Unreal, I am following this tutorial where they change the units, on their scene nothing happens, the object stays the same size and the grid doesnt change, but on mine, I change the Unit scale to 0.01 and my object gets tiny and the grid gets massive, if I try just sizing up my model it gets too big and leave the render distance and I can no longeer see it, does anyone know how to change the unit scale without messing with the size of the object or grid? https://www.youtube.com/watch?v=nY4Q8cYBLP8 Here is the tutorial at about 1:23 the guy changes the unit scale but his object does not change, in mine it changes completely. Beforeenter image description here Afterenter image description here

  • $\begingroup$ It would probably be useful to edit your question and add a link to this tutorial (timestamps are helpful if they are relevant) as well as any useful images or gifs that will help visually describe the problem. $\endgroup$
    – Timaroberts
    Jun 11, 2021 at 22:56


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