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I applied a texture to an object via projection from view. But there are stretches occurring at the boundaries. I tried texture paint to clone but failed. Is there any method to clear that stretching? Thanks

enter image description here

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  • $\begingroup$ If you don't want any stretching you need to choose another way than unwrap > Project from View I guess? $\endgroup$
    – moonboots
    Jun 11 '21 at 19:37
  • $\begingroup$ In this case it seems just moving the edge of UV map can unstretch: i.imgur.com/vMGdYvf.gif $\endgroup$ Jun 11 '21 at 21:12
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If you don't need a proper unwrap, you can easily apply surface textures with a setup like this:

enter image description here

When you raise the Blend value, you'll see the seams start to blur and disappear.

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