I am trying to fill my container with rocks using physics. Is there a way that I can apply this? Similar in applying modifiers? Because I want to export this as OBJ for a prop.
1 Answer
Select your object(s), go into the Object menu > Rigid Body > Bake to Keyframes and choose the keyframe you want to freeze in the pop-up panel you'll have:
Or as pointed out by Duarte, select all, press CtrlA > (Apply) Visual Transform and remove the Rigid Body.