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I am learning sculpting in Blender 2.9 and as I merged two meshes together to practice the remesh tool, it led to this strange, separate color. How do I get rid of this? Should I get rid of this? Is it really a problem?

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  • $\begingroup$ Looks like you've got a second layer of mesh under it... or a different object altogether. Go into edit mode, click some random vertice, press CMD+L or or something like that to select all connected. Then press P to seperate and see what happens. $\endgroup$ – Nascent Space Jun 11 at 7:39
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As far a I know... face set's are automatically created when you merge/boolean two or more objects objects. you can grow either of those face sets by selecting draw brush, you can see more info here.

I was annoyed by these things thinking it was a problem when I started sculpting. Turns out they are very useful when you have a big or complex mesh while sculpting.

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