I'm banging my head against an issue I can't solve. I distribute dominos along a spline using Animation Nodes. So far so good, it's extremely simple and works very well. What I can't achieve is making the dominos fall by rotating its X axis locally and not globally. This image sums up my problem :
The Offset Matrix does the job but rotate the dominos on the world axis, not the local axis. How can I solve this issue ? I've tried combining matrices, multiplying them, to no avail...
Thanks !