# Automatic weight not working

I was trying to make a simple rig with a Low Poly Character but something went wrong with the automatic weight when parenting because is not working. I tried several times and I would really appreciate it if someone could help me with this.

Here's a video about the problem:

You need to manually paint weights values of 0-1 in weight-paint mode. There is no easy way to go about it besides the automatic-weights assignment which you'd already stated as invalid for this scenario. Additionally, make sure that your mesh has no double (overlapping) vertices.