I am trying to follow the Teacup tutorial by Blender Guru. I have made my cup and it's handle and I am trying to bridge the edge loops to merge the other part of the handle back into the cup. However a new face gets generated, which looks like a sharp plane. I have tried deleting the face, and changing the sizes of the edge loops, but I am unable to get a clean handle merger. Adding a face by selecting 2 vertices on each side leads to similar problems.

Image of the Cup The Image of the unintentional face

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    $\begingroup$ First make sure you have no duplicate vertices -Select your whole mesh in edit mode, then press M and select "by distance". Then recalculate your normals - also with the whole mesh selected in edit mode, select mesh > normals > recalculate outside from the menu at the top of the viewport. $\endgroup$ – Christopher Bennett Jun 2 at 16:00
  • $\begingroup$ if Christopher's answer does not help, please provide blend file, then we can give you a step by step explanation with your data. $\endgroup$ – Chris Jun 2 at 16:48
  • $\begingroup$ I tried doing that, but all the cyclic edge loops were lost and I couldn't connect the two parts finally. I have undone the recalculating outside step and uploaded the blend file. $\endgroup$ – Animesh Sinha Jun 2 at 19:09

You need to make the edge loop of the handle a face. In the tutorial, he grabs the two faces and then bridges the edge loops. Your model does not have a face at the end of the teacup handle.

You can fix this by selecting the four edges at the end of the handle (alt-click to select the loop), and press F to create a face.

Then, go into face select mode and select the two faces you want to bridge. Then press CTRL + E and select "Bridge Edge Loop".

  • $\begingroup$ Don't think this is it. My model has a face, I think an extra face. I deleted and started over, never knowing what it was. But I think I had one too many faces there somewhere, even though I tried deleting. $\endgroup$ – Animesh Sinha Jun 7 at 22:39

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