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This is a question about blender’s interface and the way it looks, with no functional difference.

I have windows 10, and when switching from blender 2.79 to 2.80 regardless of the machine, the curvy node connector lines for the shader and compositor became straight and boring. However, I keep seeing screenshots on Stack Exchange of users that obviously have 2.80+, but they have the nice curvy connector lines. How is this done?

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  • $\begingroup$ @Gorgious yes. Now, how do I close my question as a duplicate… $\endgroup$
    – TheLabCat
    Jun 2 at 15:13
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It's called "Noodle Curving". It can be found in Preferences > Themes > Node Editor:

Noodles

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  • $\begingroup$ Thanks so much! That is the right answer, but I have to wait 1 minute before I can tick it as such. God bless you and fam! $\endgroup$
    – TheLabCat
    Jun 2 at 13:26

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