I have several linked scene copies where I want to animation objects, cameras, and lighting for architectural animations; such as a door-opening during a walk-through, or sunlight and other lighting dynamically changing for a time-of-day animation with a static camera.
For example, if I animate a door opening/closing for my Scene.walkThrough scene, I want this animation action disabled for my Scene.fullday scene. I do not seem to be able to assign an animation action to strictly one scene. Is there a way?
I realize that I could have a base blend file that gets linked in one of several files where I can supply the animation, but I am hoping to avoid this and would think that scenes have some way to especially separate out an animation action.