My mesh or the belt of my character is not moved properly with, in spite of Weight Paint and removing Doubles/ merge by distance.
My Mesh when i pose and you can see that my belt ist destroyed:
My mesh is weight Painted:
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Sign up to join this communityDid you try to Normalize? While in Weight paint mode go to Weights > Normalize All.
Maybe there is another bone that is influencing that area for some reason and is causing the distortion.