I'm using geometry nodes, and trying to align my instance geometry around a sphere, however my geometry is not rotating along the surface of the sphere. The geometry is sticking straight up. I know I can add rotation point to make them randomly rotate, however I want the geometry to align the same way the current point is sitting on the face of the sphere is. I tried using an "align rotation to vector" but no luck there.
Edit: Here is an image of a test set up:
https://i.imgur.com/efCrNml.png "geometry node"
Here is the blend file a basic setup with non working align rotation geometry nodes
Double edit: I missed that the the align rotation needed to be set all to 0. It's working beautifully now. Thank you!