So the idea is, i want to animate "Scale" an object driven by another object
visual representation:
its kinda hard to describe, but i want an object/empty to drive an object's scale / displacement / deform
What I have tried:
- I tried using the dynamic paint to drive the weight map, and use that data to deform / displace
- Using shape keys
if anyone have better way to do it, i'll love to hear them
thanks !