Hello girls and guys,
I have a huuuge problem with my Animation FBX Export. I have one Tree with a centerpart and many cubes as a treetop. The meshes are all single. Each cube and the centerpart have a scale animation on it. Now I have to export this tree with the animations in a fbx file for importing to unity. But I don't know the best way to export the animation. I know I need the NLA editor, but the strips are all single and in the fbx nothing is happening or just one object is animated. Is there a solution with just one animation strip for the tree.
Sorry for my bad english, I hope you understand my problems.