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I would like to animate using only constant interpolation. I know that I can change the interpolation with "T" or going to Timeline<Key<Interpolation, but every time I add a new keyframe the interpolation is Bezier.

How can I make it so every new frame is added with linear interpolation so that I don't need to keep setting new frames interpolation type manually?

Thank you.

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  • $\begingroup$ It's in an older version of Blender, so it's actually on a near by page, but you lead me in the right direction. Thank you! $\endgroup$
    – Zak Nelson
    May 27, 2021 at 17:49
  • $\begingroup$ @ZakNelson it's there, on the newer answer: blender.stackexchange.com/a/129537 $\endgroup$ May 27, 2021 at 17:57
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    $\begingroup$ Yep I should have added you should look the second answer up, not the accepted one $\endgroup$
    – Gorgious
    May 27, 2021 at 18:01

1 Answer 1

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I found the solution in Blender Prefences shown below:

enter image description here

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