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I am trying to upload a character autorigged with animation in the mixamo to Roblox Studio, but the armature origin is down between feet, so when I import it into the roblox, the engine creates a HumanoidRootPart at that origin, how do I change the origin in blender so it will be up at the chest so the armature will still be connected to the mesh and the animations will still work? Please help me 🥺

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