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I am designing a simple tent in Blender. I created a prism from a cube. Then, I added a material and a texture, and UV-unwrapped the prism. But the texture won't show up on the prism. I made double sure I had enabled material / texture mode in the view mode - that didn't help. Here is the blend file with the texture included - I really tried everything I could find in the internet to make that texture show up, but without succes … You are my last hope … Apologies if I missed something obvious.

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You need to tell the shader what texture to put on the cube. Add a Texture Coordinate node and an Image Texture node to your shader:

Image texture and texture coordinate nodes added

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