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Motion blur in compositor doesn't blur poles. It is not the fault of the material because base of the pole has the same material and it is blurring just fine. enter image description here

enter image description here

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  • $\begingroup$ I found the answer you need to change min speed to 5 and max speed to 200 in vertex blur node in compositor and it fixes everything $\endgroup$
    – Zinek
    May 23, 2021 at 18:12
  • $\begingroup$ If you found a solution, please write it on the answers section so that other users with a similar question can learn from your experience. Read: Can I answer my own question?. Also, don't forget to accept your answer. How this site works: blender.stackexchange.com/tour $\endgroup$
    – brockmann
    May 26, 2021 at 6:52
  • $\begingroup$ I Wrote the answer I changed min speed to 5 and max speed to 200. $\endgroup$
    – Zinek
    May 26, 2021 at 19:52
  • $\begingroup$ That's just a comment, scroll down to the answers section -> "Your Answer". Again, I'd suggest take the tour to learn about how this site works: blender.stackexchange.com/tour $\endgroup$
    – brockmann
    May 26, 2021 at 19:54

1 Answer 1

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I found the answer you need to change min speed to 5 and max speed to 200 in vertex blur node in compositor and it fixes everything

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