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I have been trying to make a dice watching a YouTube video and in that they are using Blender 2.81a. However, I cant afford it as my computer doesn't have the required graphic card and processor (can't buy a new one for this because I am not a professional, just a beginner). So I have been using 2.65 as it is the one which works best in my computer. When I was making this cube, there was a need to make a poke face. But I cant find that option or any other any option to do it. Please help...

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    $\begingroup$ AFAIK version 2.79 should run on same hardware as 2.65 and has the poke faces operator. $\endgroup$
    – batFINGER
    Commented May 23, 2021 at 9:37
  • $\begingroup$ Is Blender 2.8 really more resource hungry than 2.79 or 2.65? I'm occasionally running it an an old Thinkpad with Intel integrated graphics and I would even say it got a little more snappy with 2.8. $\endgroup$
    – AndreKR
    Commented May 23, 2021 at 16:46
  • $\begingroup$ Hi Thanks @batFINGER your idea worked I was able to use 2.76b ( not 2.79 because they asked for more graphic card and something I didnt undersood 😅) But I got the poke face so Thanks $\endgroup$ Commented May 30, 2021 at 11:11

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If @batFINGER's suggestion doesn't work for you for some reason, then, with Pivot set to 'Individual Origins', in Face mode you can I inset all your faces a little way (or by no distance) :

enter image description here

.. With 'Individual' checked. (This illustration has to be in a later version, but your adjustment should be available in the T toolbar region.)

Then S0 you should be able to scale all faces to 0, followed by the old AltM > B .. or W menu .. 'Remove Doubles'.

enter image description here

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    $\begingroup$ Thank you before I downloaded the 2.76 I tried your method and it worked as it was needed even though I had to do all individually but I was able to do it so Thanks $\endgroup$ Commented May 30, 2021 at 11:13

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