Blender 2.83 LTS cycles

After working on a nice explosion simulation and the shading, I notice in the render weird stripe-like appearances. I have looked around the internet but I couldn't find satisfying answers. This really ruins the render of the explosion. Does somebody have a solution? Here is my blend file https://drive.google.com/file/d/1bN4XOhsbt7ueD1ig2tOtCHKcAEOumXyB/view?usp=sharing

here an example image (smoke res 64 and render 128 samples, 1080p): enter image description here


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