1
$\begingroup$

I've got problem with baking Dynamic paint which I use to make wave from Brush object and foam trail from it. And I use Ocean modifier viewport without baking

This is how it looks in viewport without baking, it should look similar in render

baked ocean modifier

When I bake Ocean modifier foam spreads everywhere

baked dynamic paint

But when I bake dynamic paint everything (waves from ocean modifier and foam trail) looks good, except it doesn't have waves from brush object (sphere)

Maybe, I making some dumb mistake, but I can`t find reason

$\endgroup$

1 Answer 1

0
$\begingroup$

press bake all dynamics and save file.

$\endgroup$
5
  • $\begingroup$ doesn`t solve problem $\endgroup$ May 19, 2021 at 11:27
  • $\begingroup$ ok, then please provide blend file $\endgroup$
    – Chris
    May 19, 2021 at 11:32
  • $\begingroup$ yadi.sk/d/76QQTE_C4iPmxQ $\endgroup$ May 24, 2021 at 12:49
  • $\begingroup$ bad link/permissions $\endgroup$ May 10, 2023 at 23:16
  • $\begingroup$ First thoughts: apply transforms like scale where you can. Make sure the origin of the objects is in their geometric center (origin to geometry) $\endgroup$ May 10, 2023 at 23:17

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .