# Emboss a logo in a complex mesh

I need to emboss logo and a mesh which needs to be detailed but it comes out not very nice looking when I try to emboss logo with boolean. Any suggestions?

• Does it need to be a boolean? Can you use a Displace modifier instead? May 19, 2021 at 1:16

Most of the time when your boolean its due to questionable topology. I am guessing you are using the boolean modifier at the moment but there is actually a better option. Select the logo then the mesh you want to emboss it in, then use the shortcut Ctrl - (minus), it'll make the logo transparent and can cut into the model much more cleanly. Once you are satisfied go to your 'modifier' tab on your mesh and apply the b_tool modifier. Good luck.

• link It still looks kinda the same May 19, 2021 at 7:32

I have no better idea than this: crank up your geometry by subdivisions.

Both, for text and for the object.

Important: use the remesh modifier before the boolean modifier on the text, else the result will be awful.

Use the simple deform modifier on the text before the boolean operation so that it fits the form of the object.

If you want a detailed explanation/tutorial, let me know.

Result with my tips:

UPDATE:

Video tutorial here: https://youtu.be/X6i-Xi1xq3w

Step by Step:

1. add a torus (for the curved surface)

2. add a subdivision modifier to the torus

4. extrude text (in properties)

5. Object -> convert to mesh

6. add remesh modifier with sharp, uncheck checkbox and crank up value to 8 or 9 -> apply