I created this particle plane with trees, but when I render cycles or eevee it doesn't render trees. What I could do? enter image description here enter image description here https://we.tl/t-wyAYR30YpS blender file

  • 2
    $\begingroup$ you can improve your question by giving us needed informations like settings, outliner screenshots etc. or....provide your blend file. $\endgroup$
    – Chris
    May 18, 2021 at 11:29
  • $\begingroup$ I don't touch settings, there is a setting for this? $\endgroup$ May 18, 2021 at 15:21
  • $\begingroup$ Provide your blend file before moderators close your question because you didn’t provide enough information $\endgroup$
    – Chris
    May 18, 2021 at 15:23
  • $\begingroup$ I share the blend file @Chris $\endgroup$ May 18, 2021 at 15:33

1 Answer 1


you did something, which Blender does not support this way.

You cannot put a particle system as rendered object for another particle system.

If you change the rendered object to e.g. path here:

enter image description here

then Blender renders something - of course NOT what you want. But this answers your question. Then you get this render output: enter image description here

By the way: Why did you use hair as particle system? For trees the "normal" particles are good to go...


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