I've been poking through models to see if I can learn how to do various things better and I have a question about unwraps. I can do my own seaming and what not well enough for me and can generally get what I want to to work to work but I'm curious about how some unwraps are made.
For example; These bars are three faced, open on the back to save tris and have no seams.
Which looks to me like a 'Project from view' type thing but has all 3 faces neatly side by side and flat and maintains the distance between them.
If I make the same thing and unwrap it, it does not look like that. Hell, if I unwrap that same object again, it doesn't look like that. They've been able to get the same perfectly flat effect on everything even though the seaming doesn't seem to work. (Ugh the pun.)
Can anyone point me in the right direction, I'm probably missing something blindly obvious, but I thought I'd ask.
Thanks so much! :)