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currently switching from C4d to Blender, I try to reproduce some classic motion graphic effects in blender.

enter image description here

To illustrate my question, here's a link to watch (6min 45s): https://mattrunks.com/fr/formations/cinema-4d/eclaboussures-2d-x-particles

I am stuck when I want to assign metaballs to my trails. I could render my particles as object with a meta ball as reference, but the look will be some spheres and I want more a stroke look. Like this ...

enter image description here

Is there a way to achieve this?

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  • $\begingroup$ blender.stackexchange.com/questions/194011/… $\endgroup$ May 13, 2021 at 22:07
  • $\begingroup$ Use type Capsule instead of Ball ... There you can specify length ... docs.blender.org/manual/en/latest/modeling/metas/structure.html $\endgroup$
    – vklidu
    May 13, 2021 at 22:18
  • $\begingroup$ Thanks guys, great example from Duarte Farrajota Ramos, looks like I missed this capsule... $\endgroup$
    – elmn
    May 13, 2021 at 22:59
  • $\begingroup$ If you will be able to reproduce this effect by this way, please create answer, I m interested :) I'm quite skeptic about using meta object, since they have very low connectivity for such "elastic" effect presented in video. ... and please next time attach some screenshots instead of external links that are not permanent (this site is meant to be a knowledge base). Thank you $\endgroup$
    – vklidu
    May 14, 2021 at 17:13
  • $\begingroup$ Yes you're right, I am not able to reproduce this elastic effect with the meta balls. Maybe I will check later with a cloth object, since I am new to Blender, I don't know if this approach would make sense. (Got it for the screen shot) $\endgroup$
    – elmn
    May 16, 2021 at 10:41

1 Answer 1

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In particle system you have render, select object and now your trail is rendering a specific object that you select

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  • $\begingroup$ I didn t notice you could replace the trails by an object after caching them, thank you! $\endgroup$
    – elmn
    May 16, 2021 at 23:44

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