Hi everyone,

I've been trying out blender lately following Guru's tutorials.

Sadly, the more I advance into any project, the more difficult it gets to move my view around (not talking about camera but simply looking at the objects I'm working on) although I don't touch anything regarding views on purpose.. I must do something wrong but I can't figure it out:

At some point, whatever the size of the object I'm trying to focus on, my view and my preset views are getting messy.

For example, each time I touch the middle click (wheel for rotation), the view focus just instantly jumps meters away before I even move. With a very small object (1 mm) I just can't manage to get near it. Numpad views 1 3 7 & 9 are not aimed at my object anymore.

Weird part is that if I start off a new project, all those view difficulties disappear.
Changing the Clip start & Clip end values, I can zoom on a 1 mm sphere easily.

I spent hours trying to fix my view & zoom problems, tried every tutorial I could find, even from a professional Jeweler working on tiny projects. YT comments didn't help either although I see many people have similar bugs with various solutions..

Quick list of what I tried to fix my problem without success:

Shift+c. Changing Units. Fly mode (won't let me use it unless in camera mode as "view offset is locked"). Setting up different view settings (focal length, clip start, end). Zoom to mouse position. "Numpad .". Auto Perspective or Depth. New hotkeys. New home brew functions. Change view lock. Lock camera to view. Zoom border. Align view. Local view. Scale down. Orthographic view.

Nothing seems to help expect starting a new blend.
The work around I use now is when I feel views are out of my control,
I copy paste the objects in a new .blend & voilà !

Frustrating that our Guru Blender seems to always have everything working smoothly.

Sad that navigating through blender's virtual space can get so damn hard.
And I can't find any working shortcuts to simply get the object properly into view or reset all the views to 0 (default).

I might have to tape out as I spend more time working around the view than 3d modeling and getting use to blender's tools.

Thanks in advance for your help & your time.

Sorry for writing too much.


  • 4
    $\begingroup$ Hello and welcome. a visual representation with screenshots and probably animated gifs could be good to better undestand the description of your issues. $\endgroup$
    – Emir
    May 12, 2021 at 16:17
  • 1
    $\begingroup$ Or provide your blend file $\endgroup$
    – Chris
    May 12, 2021 at 16:21
  • $\begingroup$ The camera has different "zoom" levels (changed by scrolling the mousewheel) which bear no relation to a change in the camera position. As the camera approaches "fully zoomed in", the rate at which the camera zooms with each mouse scroll slows down. Often working with very small objects requires you to pan the camera around the viewport manually until you find a place where the "closeup zoom" is at the right distance where small scroll (zoom) movements don't cause the camera to jump past it at large increments (a bit tricky, annoying, and unintuitive, I know). $\endgroup$ May 12, 2021 at 16:35
  • $\begingroup$ The other (a bit cheeky) option is to scale the object up by a known increment (say 10x bigger) so it's easier to work with. Then when you're done working on it, scale it back down again (applying all necessary transforms, of course). $\endgroup$ May 12, 2021 at 16:36
  • 3
    $\begingroup$ Have you tried selecting the component/object and pressing the "." key on your num pad? $\endgroup$ May 12, 2021 at 17:00

1 Answer 1


Feels like there is no point in dragging this subject on. I must say I haven't found a proper solution to reset all the views, navigation & related functions / hotkeys when they aren't responding as they should anymore.

I don't know if I'm messing up at some point, accidently touching something I shouldn't.

Anyways, the work around I've found which works pretty well is to open a new blender project and copy paste my objects from the old one to the new .blend. As I do this, views and navigation are working properly again and I can go on with 3d modeling.

Thank you all for your suggestions, much appreciated. I still learned stuff :)



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