I have created an animation with the displacement modifier (for a fish based on https://youtu.be/58lc8sLpJzY). Now I want to bake the animation to keyframes. Additionally, I need the locations of some vertices for further processing in animation nodes later.
- The solution with exporting as mdd and then re-importing shape keys doesn`t work for me. After importing, the scale and direction of movement changes and shape keys are keyframed, so it is hard to correct.
- Object - animation - bake to... doesn`t work. The positions of the vertices are not updating.
- Applying the modifier doesn`t work. Then the fish remains frozen in the first "shape" and just moves straight.
Is there a better way to bake the animation after modifiers, including location of vertices?