do I have to set which objects will be influenced by the wind force? I made animated wind but doesn't seem to be working. (The fighters have 2 meshes- one is Hair Particle and Particle Emitter. Hair keeps the particles on the surface and defines the fighters bodies, while Emitter - makes particle flow along the characters move).

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    $\begingroup$ Yes. You have to tell blender what objects each force acts on. $\endgroup$ – Marty Fouts May 4 at 15:13
  • $\begingroup$ @MartyFouts no, that isn’t true. You have to specifically tell blender to ONLY influence objects in a certain collection. Otherwise it will influence everything by default. $\endgroup$ – ZargulTheWizard May 4 at 22:29
  • $\begingroup$ thank you guys! $\endgroup$ – Alina L May 5 at 9:14

Just move the wind near to your particle system and set the strength to e.g. 100. Then you will see a result.


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