please someone help me. im using Blender 2.8
Currently i'm doing rigging in my own model. i'm using Automatic Weight as a rigged parent from my model
The problem is, when i'm tried to move (rotate) my model's hand in pose mode. it's getting messed up
And the legs are as same as hand
Could someone help me to solve this problem ? is there something that i missed ?
File : [My Blender File]