When I create a simple cube and stretch (or create other cubes as one object) along the x or Z coordinate it and then add lots of loops cuts it seems to bend just fine. However, if I did all of this along the Y coordinate it messes up really bad.
Above I create a simple cube and stretched it along the X coordinate and add lots of loop cuts. I added the modifier and went to bend and it seems to bend fine.
Above I did the same thing however I did this along the Y coordinate and as you can see they both have very different results. I also selected X, Y, and Z-axis on the modifier itself still looks bad. I also tried adding an empty but the results still don't improve it. Is there a fix for this? or do I have to create everything on the X-axis? I am relatively new to Blender. Thanks.