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I try to boolean the cylinder (it is only one cylinder mirrored) to the car bodyenter image description here

This is the result I get when I apply the boolean, only one quad gets pierced

enter image description here

I tried to pierce the quads above and below, and won't pierce. I also tried the operation with a different cylender and it won't work either.

The object I try to pierce with the cylinder (the car body you see) has the solidify modifier active, but not applied

I also tried on the car body object:

Normals>Recalculate outside Clean up>Delete loose Clean up>Merge by distance

The Cylinder totally goes through the body I want to pierce enter image description here Do you have any ideas why this is happening?

Thank you

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    $\begingroup$ did you try both - fast and exact? if yes, please provide blend file $\endgroup$
    – Chris
    Commented Apr 30, 2021 at 8:11
  • $\begingroup$ It worked with fast. Nice, thanks! $\endgroup$ Commented Apr 30, 2021 at 8:43
  • $\begingroup$ You are welcome! $\endgroup$
    – Chris
    Commented Apr 30, 2021 at 8:47

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