Whenever I export to GLTF, the character's right leg twists after the export is complete. This occurs across all actions. I'm using rigify. The leg is twisted in the export as well. What can cause such a thing?
When I paste the x-flipped version of the same pose, it fixes all animations, and I don't even have to make a new keyframe. But the problem reappears on export. Something is bugged, obviously. Any ideas?