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I recently made a polar bear model with an animation that I wanted to import into another Blender file, but when I imported it over using FBX (the animation stayed which was good) it's scale etc. cannot be changed and always returns back to the original imported state. What am i doing wrong?

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  • $\begingroup$ You can use File -> Append to add objects (or collections) from one blend file to another blend file. $\endgroup$
    – Blunder
    Apr 29 at 13:44
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I faced similar issue once, but It turns out that my position rotation and scale parameters in the Item Transform property panel was locked. U can try unlocking it.

But since this is an animation, I would advice checking your scale in each keyframe to make sure that its not changing.

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