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I've a fluid simulation in which the emission object, an icosphere, is moving upwards quite fast. The problem is that the fluid that is emited form balls instead of a continuous flow. I tried to change the velocity of the fluid, but that just make the balls goes faster...

enter image description here

Any ideas? Thanks!

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You can always increase the Timesteps in the Domain which calculates more data inbetween frames to make it smoother which then applies to all fluid objects in the domain.

Or, if you have different fluid objects in the domain, you might only want to increase the Sampling Substeps on the fast moving Flow object (the picture shows the default values for Domain and Flow).

timesteps

For more details check the Blender Manual:

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  • $\begingroup$ That worked, thanks! One question more...what's the difference between the timesteps and the sampling substeps? $\endgroup$
    – Artichoke
    Apr 29, 2021 at 13:15
  • $\begingroup$ @Artichoke If answer solved your issue consider mark as Accepted so other can see it from main list blender.stackexchange.com/tour Thank you keep this site organised. $\endgroup$
    – vklidu
    May 2, 2021 at 7:47
  • $\begingroup$ @vklidu Sorry, I'm new and I'm still figuring out how it works. I'll do that in my next question. Thanks! $\endgroup$
    – Artichoke
    May 2, 2021 at 12:08

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