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So i made an object that is 2 meter wide and placed it 2m high on the z axis, but compared to the grid in the background it is twice as long as the height of it. What am i missing here?enter image description here

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    $\begingroup$ blender.stackexchange.com/questions/71874/… The original cube has dimensions 2 x 2 x 2 (units of lenght) and scale (1, 1, 1) (unit-less) Scaling by 2 on any original dimension makes it 2 x 2 = 4 as displayed in question image. $\endgroup$ – batFINGER Apr 27 at 7:29
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    $\begingroup$ Scale is a simple multiplier to the actual dimension of any shape given. It defaults to 1 and it is also the reason you always have to "apply" scale transfomation after or the result will distort non-uniformly. $\endgroup$ – Mdkai Apr 27 at 8:32
  • $\begingroup$ i think i found a way by pressing n and editing the dimension units. that should be the correct way right? $\endgroup$ – celluks Apr 27 at 16:19

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