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Just wondering if there is an easy way to have this mesh match the curve of the other mesh under it without losing its height? I've fiddled with a few modifiers but I can't quite get it to do what I want. Is there a tool I can use or am I better off trying a different approach?

Cheers. :)

Also if you can't tell from this angle, that shape is a hollow circle covered in a steel grill pattern. I need to whole lot to bend to match the shape under it while maintaining its shape and dimensions if possible. :/

enter image description here

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    $\begingroup$ Try using a curve modifier. You can duplicate an edge of the bottom meshand seperate it by selection. After that you can convert that edge into a curve and then enter that curve in the curve modifier of your top object. $\endgroup$ Apr 22, 2021 at 6:20
  • $\begingroup$ That combined with some other fiddling got it to work! :) Thank you for the help :) $\endgroup$
    – Bhaal
    Apr 22, 2021 at 6:46
  • $\begingroup$ You're welcome (: $\endgroup$ Apr 22, 2021 at 7:43
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    $\begingroup$ There are quite a few answers here which use this method $\endgroup$
    – Robin Betts
    Apr 22, 2021 at 8:44

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