The FBX file that I export does not show Mix Shader and some material in Microsoft 3D Viewer. I found an explanation about exporting Shader and the explanation told us to use Principled BSDF to fully export all of the shader and material but I do not know the way of using the Principled BSDF and seeking help in exporting it and display it in Microsoft 3D Viewer.
Thank you in advance for the help. Newcomer here any help is appreciated. Thank you.