I would like to run a walking cycle with Grease Pencil (Blender 2.9) a number of times. When my character reaches his destination, I want him to change position and do something else.

I know I can run the walking cycle using a Time Offset modifier on the Grease Pencil object. However, I have not figured out to set a number of finite repetitions.

Moreover, if I try to draw a new frame after using the Time Offset modifier, the new drawing does not erase the previous one.

I tried using the Non-Linear Animation NLA tool for this, using the suggestion HERE, which allows me to loop a fixed number of times. However, I still cannot figure out how to continue with my animation, after the walk cycle has ended.

I have the feeling I am not using Grease Pencil properly for this task, and I would be grateful for guidance to the right approach.

  • 2
    $\begingroup$ You just keyframe the modifier ON then keyframe it OFF (both the eye and the camera icons). $\endgroup$
    – pevinkinel
    Commented Apr 21, 2021 at 0:43
  • $\begingroup$ Thank you for another useful answer. It was not obvious to me that I could keyframe those buttons. Now it makes sense. I am happy to accept this as an answer with a few more details. $\endgroup$
    – divenex
    Commented Apr 21, 2021 at 12:58
  • $\begingroup$ How exactly do you keyframe an entire modifier to be either all the way on, or all the way off? There seems to be a way to do that with constraints, but not modifiers. $\endgroup$
    – R-800
    Commented May 30, 2021 at 19:02

1 Answer 1


As @wilks wrote in a comment, the solution is to keyframe the time offset modifier as indicated below

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