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It would be very appreciated if someone know how can I turn this triangle mesh to proper mesh.

3d file:https://drive.google.com/file/d/1HlKps1PNBrXrzZWu9mEfq2yhZJAADu1H/view

enter image description here

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    $\begingroup$ I think it might be more trouble fixing than it's worth fixing that instead of just adding a fresh icosphere. But you could try transforming to sphere and then using F to fill in the holes. $\endgroup$ – Nascent Space Apr 18 at 23:20
  • $\begingroup$ Can you explain a bit? $\endgroup$ – Mishuk Apr 18 at 23:30
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    $\begingroup$ Well I mean, unless you just want to fill in the holes and keep the strange topology, just making a new mesh would be a lot easier, as there's really no fast way to do that due to the nature of your mesh. $\endgroup$ – Nascent Space Apr 18 at 23:34
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    $\begingroup$ You can fill in a hole in your mesh by selecting three to four vertices and pressing F $\endgroup$ – Nascent Space Apr 18 at 23:34
  • $\begingroup$ Oh! Yeah. But I need exactly this mesh. It's for Pro evolution soccer. I have to convert it to work properly. Thanks I'll try it. $\endgroup$ – Mishuk Apr 18 at 23:41

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